refactor(editor): unify directories naming (#11516)

**Directory Structure Changes**

- Renamed multiple block-related directories by removing the "block-" prefix:
  - `block-attachment` → `attachment`
  - `block-bookmark` → `bookmark`
  - `block-callout` → `callout`
  - `block-code` → `code`
  - `block-data-view` → `data-view`
  - `block-database` → `database`
  - `block-divider` → `divider`
  - `block-edgeless-text` → `edgeless-text`
  - `block-embed` → `embed`
This commit is contained in:
Saul-Mirone
2025-04-07 12:34:40 +00:00
parent e1bd2047c4
commit 1f45cc5dec
893 changed files with 439 additions and 460 deletions
@@ -0,0 +1,23 @@
import type { IBound } from '@blocksuite/global/gfx';
import type {
GfxLocalElementModel,
GfxPrimitiveElementModel,
} from '@blocksuite/std/gfx';
import type { RoughCanvas } from '../../index.js';
import type { CanvasRenderer } from '../canvas-renderer.js';
export type ElementRenderer<
T extends
| GfxPrimitiveElementModel
| GfxLocalElementModel = GfxPrimitiveElementModel,
> = (
model: T,
ctx: CanvasRenderingContext2D,
matrix: DOMMatrix,
renderer: CanvasRenderer,
rc: RoughCanvas,
viewportBound: IBound
) => void;
export const elementRendererExtensions = [];
@@ -0,0 +1,6 @@
import type {
ShapeElementModel,
TextElementModel,
} from '@blocksuite/affine-model';
export type CanvasElementWithText = ShapeElementModel | TextElementModel;