mirror of
https://github.com/toeverything/AFFiNE.git
synced 2026-02-25 02:13:00 +08:00
refactor(editor): rewrite resize and rotate (#12054)
### Changed
This pr split the old `edgeless-selected-rect` into four focused modules:
- `edgeless-selected-rect`: Provide an entry point for user operation on view layer only, no further logic here.
- `GfxViewInteractionExtension`: Allow you to plug in custom resize/rotate behaviors for block or canvas element. If you don’t register an extension, it falls back to the default behaviours.
- `InteractivityManager`: Provide the API that accepts resize/rotate requests, invokes any custom behaviors you’ve registered, tracks the lifecycle and intermediate state, then hands off to the math engine.
- `ResizeController`: A pure math engine that listens for pointer moves and pointer ups and calculates new sizes, positions, and angles. It doesn’t call any business APIs.
### Customizing an element’s resize/rotate behavior
Call `GfxViewInteractionExtension` with the element’s flavour or type plus a config object. In the config you can define:
- `resizeConstraint` (min/max width & height, lock ratio)
- `handleResize(context)` method that returns an object containing `beforeResize`、`onResizeStart`、`onResizeMove`、`onResizeEnd`
- `handleRotate(context)` method that returns an object containing `beforeRotate`、`onRotateStart`、`onRotateMove`、`onRotateEnd`
```typescript
import { GfxViewInteractionExtension } from '@blocksuite/std/gfx';
GfxViewInteractionExtension(
flavourOrElementType,
{
resizeConstraint: {
minWidth,
maxWidth,
lockRatio,
minHeight,
maxHeight
},
handleResize(context) {
return {
beforeResize(context) {},
onResizeStart(context) {},
onResizeMove(context) {},
onResizeEnd(context) {}
};
},
handleRotate(context) {
return {
beforeRotate(context) {},
onRotateStart(context) {},
onRotateMove(context) {},
onRotateEnd(context) {}
};
}
}
);
```
<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit
- **New Features**
- Added interaction extensions for edgeless variants of attachment, bookmark, edgeless text, embedded docs, images, notes, frames, AI chat blocks, and various embed blocks (Figma, GitHub, HTML, iframe, Loom, YouTube).
- Introduced interaction extensions for graphical elements including connectors, groups, mind maps, shapes, and text, supporting constrained resizing and rotation disabling where applicable.
- Implemented a unified interaction extension framework enabling configurable resize and rotate lifecycle handlers.
- Enhanced autocomplete overlay behavior based on selection context.
- **Refactor**
- Removed legacy resize manager and element-specific resize/rotate logic, replacing with a centralized, extensible interaction system.
- Simplified resize handle rendering to a data-driven approach with improved cursor management.
- Replaced complex cursor rotation calculations with fixed-angle mappings for resize handles.
- Streamlined selection rectangle component to use interactivity services for resize and rotate handling.
- **Bug Fixes**
- Fixed connector update triggers to reduce unnecessary updates.
- Improved resize constraints enforcement and interaction state tracking.
- **Tests**
- Refined end-to-end tests to use higher-level resize utilities and added finer-grained assertions on element dimensions.
- Enhanced mouse movement granularity in drag tests for better simulation fidelity.
- **Chores**
- Added new workspace dependencies and project references for the interaction framework modules.
- Extended public API exports to include new interaction types and extensions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
This commit is contained in:
@@ -691,6 +691,12 @@ export class EdgelessAutoComplete extends WithDisposable(LitElement) {
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})
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);
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_disposables.add(
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gfx.selection.slots.updated.subscribe(() => {
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this.requestUpdate();
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})
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);
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_disposables.add(() => this.removeOverlay());
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_disposables.add(
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@@ -716,6 +722,15 @@ export class EdgelessAutoComplete extends WithDisposable(LitElement) {
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});
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}
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private _canAutoComplete() {
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const selection = this.gfx.selection;
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return (
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selection.selectedElements.length === 1 &&
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(selection.selectedElements[0] instanceof ShapeElementModel ||
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isNoteBlock(selection.selectedElements[0]))
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);
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}
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removeOverlay() {
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this._timer && clearTimeout(this._timer);
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const surface = getSurfaceComponent(this.std);
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@@ -727,7 +742,10 @@ export class EdgelessAutoComplete extends WithDisposable(LitElement) {
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const isShape = this.current instanceof ShapeElementModel;
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const isMindMap = this.current.group instanceof MindmapElementModel;
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if (this._isMoving || (this._isHover && !isShape)) {
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if (
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this._isMoving ||
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(this._isHover && !isShape && this._canAutoComplete())
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) {
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this.removeOverlay();
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return nothing;
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}
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File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,6 @@
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import type { IVec } from '@blocksuite/global/gfx';
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import type { ResizeHandle } from '@blocksuite/std/gfx';
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import { html, nothing } from 'lit';
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import { repeat } from 'lit/directives/repeat.js';
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export enum HandleDirection {
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Bottom = 'bottom',
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@@ -12,62 +13,51 @@ export enum HandleDirection {
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TopRight = 'top-right',
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}
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function ResizeHandle(
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handleDirection: HandleDirection,
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onPointerDown?: (e: PointerEvent, direction: HandleDirection) => void,
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updateCursor?: (
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dragging: boolean,
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options?: {
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type: 'resize' | 'rotate';
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target?: HTMLElement;
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point?: IVec;
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}
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) => void,
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hideEdgeHandle?: boolean
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function ResizeHandleRenderer(
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handle: ResizeHandle,
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rotatable: boolean,
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onPointerDown?: (e: PointerEvent, direction: ResizeHandle) => void,
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updateCursor?: (options?: {
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type: 'resize' | 'rotate';
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handle: ResizeHandle;
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}) => void
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) {
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const handlerPointerDown = (e: PointerEvent) => {
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e.stopPropagation();
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onPointerDown && onPointerDown(e, handleDirection);
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onPointerDown && onPointerDown(e, handle);
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};
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const pointerEnter = (type: 'resize' | 'rotate') => (e: PointerEvent) => {
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e.stopPropagation();
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if (e.buttons === 1 || !updateCursor) return;
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const { clientX, clientY } = e;
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const target = e.target as HTMLElement;
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const point: IVec = [clientX, clientY];
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updateCursor(true, { type, point, target });
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updateCursor({ type, handle });
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};
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const pointerLeave = (e: PointerEvent) => {
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e.stopPropagation();
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if (e.buttons === 1 || !updateCursor) return;
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updateCursor(false);
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updateCursor();
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};
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const rotationTpl =
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handleDirection === HandleDirection.Top ||
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handleDirection === HandleDirection.Bottom ||
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handleDirection === HandleDirection.Left ||
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handleDirection === HandleDirection.Right
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? nothing
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: html`<div
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handle.length > 6 && rotatable
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? html`<div
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class="rotate"
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@pointerover=${pointerEnter('rotate')}
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@pointerout=${pointerLeave}
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></div>`;
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></div>`
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: nothing;
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return html`<div
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class="handle"
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aria-label=${handleDirection}
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aria-label=${handle}
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@pointerdown=${handlerPointerDown}
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>
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${rotationTpl}
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<div
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class="resize${hideEdgeHandle && ' transparent-handle'}"
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class="resize transparent-handle"
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@pointerover=${pointerEnter('resize')}
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@pointerout=${pointerLeave}
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></div>
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@@ -85,135 +75,21 @@ function ResizeHandle(
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*/
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export type ResizeMode = 'edge' | 'all' | 'none' | 'corner' | 'edgeAndCorner';
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export function ResizeHandles(
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resizeMode: ResizeMode,
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onPointerDown: (e: PointerEvent, direction: HandleDirection) => void,
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updateCursor?: (
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dragging: boolean,
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options?: {
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type: 'resize' | 'rotate';
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target?: HTMLElement;
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point?: IVec;
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}
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) => void
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export function RenderResizeHandles(
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resizeHandles: ResizeHandle[],
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rotatable: boolean,
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onPointerDown: (e: PointerEvent, direction: ResizeHandle) => void,
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updateCursor?: (options?: {
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type: 'resize' | 'rotate';
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handle: ResizeHandle;
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}) => void
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) {
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const getCornerHandles = () => {
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const handleTopLeft = ResizeHandle(
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HandleDirection.TopLeft,
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onPointerDown,
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updateCursor
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);
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const handleTopRight = ResizeHandle(
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HandleDirection.TopRight,
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onPointerDown,
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updateCursor
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);
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const handleBottomLeft = ResizeHandle(
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HandleDirection.BottomLeft,
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onPointerDown,
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updateCursor
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);
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const handleBottomRight = ResizeHandle(
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HandleDirection.BottomRight,
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onPointerDown,
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updateCursor
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);
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return {
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handleTopLeft,
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handleTopRight,
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handleBottomLeft,
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handleBottomRight,
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};
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};
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const getEdgeHandles = (hideEdgeHandle?: boolean) => {
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const handleLeft = ResizeHandle(
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HandleDirection.Left,
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onPointerDown,
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updateCursor,
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hideEdgeHandle
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);
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const handleRight = ResizeHandle(
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HandleDirection.Right,
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onPointerDown,
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updateCursor,
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hideEdgeHandle
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);
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return { handleLeft, handleRight };
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};
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const getEdgeVerticalHandles = (hideEdgeHandle?: boolean) => {
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const handleTop = ResizeHandle(
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HandleDirection.Top,
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onPointerDown,
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updateCursor,
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hideEdgeHandle
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);
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const handleBottom = ResizeHandle(
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HandleDirection.Bottom,
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onPointerDown,
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updateCursor,
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hideEdgeHandle
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);
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return { handleTop, handleBottom };
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};
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switch (resizeMode) {
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case 'corner': {
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const {
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handleTopLeft,
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handleTopRight,
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handleBottomLeft,
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handleBottomRight,
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} = getCornerHandles();
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// prettier-ignore
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return html`
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${handleTopLeft}
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${handleTopRight}
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${handleBottomLeft}
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${handleBottomRight}
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`;
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}
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case 'edge': {
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const { handleLeft, handleRight } = getEdgeHandles();
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return html`${handleLeft} ${handleRight}`;
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}
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case 'all': {
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const {
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handleTopLeft,
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handleTopRight,
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handleBottomLeft,
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handleBottomRight,
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} = getCornerHandles();
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const { handleLeft, handleRight } = getEdgeHandles(true);
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const { handleTop, handleBottom } = getEdgeVerticalHandles(true);
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// prettier-ignore
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return html`
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${handleTopLeft}
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${handleTop}
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${handleTopRight}
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${handleRight}
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${handleBottomRight}
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${handleBottom}
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${handleBottomLeft}
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${handleLeft}
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`;
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}
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case 'edgeAndCorner': {
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const {
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handleTopLeft,
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handleTopRight,
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handleBottomLeft,
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handleBottomRight,
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} = getCornerHandles();
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const { handleLeft, handleRight } = getEdgeHandles(true);
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return html`
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${handleTopLeft} ${handleTopRight} ${handleRight} ${handleBottomRight}
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${handleBottomLeft} ${handleLeft}
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`;
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}
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case 'none': {
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return nothing;
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}
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}
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return html`
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${repeat(
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resizeHandles,
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handle => handle,
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handle =>
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ResizeHandleRenderer(handle, rotatable, onPointerDown, updateCursor)
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)}
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`;
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}
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@@ -1,705 +0,0 @@
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import { NOTE_MIN_WIDTH } from '@blocksuite/affine-model';
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import {
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Bound,
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getQuadBoundWithRotation,
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type IPoint,
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type IVec,
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type PointLocation,
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rotatePoints,
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} from '@blocksuite/global/gfx';
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import type { SelectableProps } from '../../utils/query.js';
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import { HandleDirection, type ResizeMode } from './resize-handles.js';
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// 15deg
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const SHIFT_LOCKING_ANGLE = Math.PI / 12;
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type DragStartHandler = () => void;
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type DragEndHandler = () => void;
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type ResizeMoveHandler = (
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bounds: Map<
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string,
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{
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bound: Bound;
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path?: PointLocation[];
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matrix?: DOMMatrix;
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||||
}
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>,
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direction: HandleDirection
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) => void;
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type RotateMoveHandler = (point: IPoint, rotate: number) => void;
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export class HandleResizeManager {
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private _aspectRatio = 1;
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private _bounds = new Map<
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string,
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{
|
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bound: Bound;
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rotate: number;
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}
|
||||
>();
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/**
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* Current rect of selected elements, it may change during resizing or moving
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*/
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private _currentRect = new DOMRect();
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private _dragDirection: HandleDirection = HandleDirection.Left;
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private _dragging = false;
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private _dragPos: {
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start: { x: number; y: number };
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end: { x: number; y: number };
|
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} = {
|
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start: { x: 0, y: 0 },
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end: { x: 0, y: 0 },
|
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};
|
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|
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private _locked = false;
|
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|
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private readonly _onDragEnd: DragEndHandler;
|
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|
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private readonly _onDragStart: DragStartHandler;
|
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|
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private readonly _onResizeMove: ResizeMoveHandler;
|
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|
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private readonly _onRotateMove: RotateMoveHandler;
|
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|
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private _origin: { x: number; y: number } = { x: 0, y: 0 };
|
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|
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/**
|
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* Record inital rect of selected elements
|
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*/
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private _originalRect = new DOMRect();
|
||||
|
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private _proportion = false;
|
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|
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private _proportional = false;
|
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|
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private _resizeMode: ResizeMode = 'none';
|
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|
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private _rotate = 0;
|
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private _rotation = false;
|
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|
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private _shiftKey = false;
|
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|
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private _target: HTMLElement | null = null;
|
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|
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private _zoom = 1;
|
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|
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onPointerDown = (
|
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e: PointerEvent,
|
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direction: HandleDirection,
|
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proportional = false
|
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) => {
|
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// Prevent selection action from being triggered
|
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e.stopPropagation();
|
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|
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this._locked = false;
|
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this._target = e.target as HTMLElement;
|
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this._dragDirection = direction;
|
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this._dragPos.start = { x: e.x, y: e.y };
|
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this._dragPos.end = { x: e.x, y: e.y };
|
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this._rotation = this._target.classList.contains('rotate');
|
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this._proportional = proportional;
|
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|
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if (this._rotation) {
|
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const rect = this._target
|
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.closest('.affine-edgeless-selected-rect')
|
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?.getBoundingClientRect();
|
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if (!rect) {
|
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return;
|
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}
|
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const { left, top, right, bottom } = rect;
|
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const x = (left + right) / 2;
|
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const y = (top + bottom) / 2;
|
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// center of `selected-rect` in viewport
|
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this._origin = { x, y };
|
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}
|
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|
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this._dragging = true;
|
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this._onDragStart();
|
||||
|
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const _onPointerMove = ({ x, y, shiftKey }: PointerEvent) => {
|
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if (this._resizeMode === 'none') return;
|
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|
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this._shiftKey = shiftKey;
|
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this._dragPos.end = { x, y };
|
||||
|
||||
const proportional = this._proportional || this._shiftKey;
|
||||
|
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if (this._rotation) {
|
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this._onRotate(proportional);
|
||||
return;
|
||||
}
|
||||
|
||||
this._onResize(proportional);
|
||||
};
|
||||
|
||||
const _onPointerUp = (_: PointerEvent) => {
|
||||
this._dragging = false;
|
||||
this._onDragEnd();
|
||||
|
||||
const { x, y, width, height } = this._currentRect;
|
||||
this._originalRect = new DOMRect(x, y, width, height);
|
||||
|
||||
this._locked = true;
|
||||
this._shiftKey = false;
|
||||
this._rotation = false;
|
||||
this._dragPos = {
|
||||
start: { x: 0, y: 0 },
|
||||
end: { x: 0, y: 0 },
|
||||
};
|
||||
|
||||
document.removeEventListener('pointermove', _onPointerMove);
|
||||
document.removeEventListener('pointerup', _onPointerUp);
|
||||
};
|
||||
|
||||
document.addEventListener('pointermove', _onPointerMove);
|
||||
document.addEventListener('pointerup', _onPointerUp);
|
||||
};
|
||||
|
||||
get bounds() {
|
||||
return this._bounds;
|
||||
}
|
||||
|
||||
get currentRect() {
|
||||
return this._currentRect;
|
||||
}
|
||||
|
||||
get dragDirection() {
|
||||
return this._dragDirection;
|
||||
}
|
||||
|
||||
get dragging() {
|
||||
return this._dragging;
|
||||
}
|
||||
|
||||
get originalRect() {
|
||||
return this._originalRect;
|
||||
}
|
||||
|
||||
get rotation() {
|
||||
return this._rotation;
|
||||
}
|
||||
|
||||
constructor(
|
||||
onDragStart: DragStartHandler,
|
||||
onResizeMove: ResizeMoveHandler,
|
||||
onRotateMove: RotateMoveHandler,
|
||||
onDragEnd: DragEndHandler
|
||||
) {
|
||||
this._onDragStart = onDragStart;
|
||||
this._onResizeMove = onResizeMove;
|
||||
this._onRotateMove = onRotateMove;
|
||||
this._onDragEnd = onDragEnd;
|
||||
}
|
||||
|
||||
private _onResize(proportion: boolean) {
|
||||
const {
|
||||
_aspectRatio,
|
||||
_dragDirection,
|
||||
_dragPos,
|
||||
_rotate,
|
||||
_resizeMode,
|
||||
_zoom,
|
||||
_originalRect,
|
||||
_currentRect,
|
||||
} = this;
|
||||
proportion ||= this._proportion;
|
||||
|
||||
const isAll = _resizeMode === 'all';
|
||||
const isCorner = _resizeMode === 'corner';
|
||||
const isEdgeAndCorner = _resizeMode === 'edgeAndCorner';
|
||||
|
||||
const {
|
||||
start: { x: startX, y: startY },
|
||||
end: { x: endX, y: endY },
|
||||
} = _dragPos;
|
||||
|
||||
const { left: minX, top: minY, right: maxX, bottom: maxY } = _originalRect;
|
||||
const original = {
|
||||
w: maxX - minX,
|
||||
h: maxY - minY,
|
||||
cx: (minX + maxX) / 2,
|
||||
cy: (minY + maxY) / 2,
|
||||
};
|
||||
const rect = { ...original };
|
||||
const scale = { x: 1, y: 1 };
|
||||
const flip = { x: 1, y: 1 };
|
||||
const direction = { x: 1, y: 1 };
|
||||
const fixedPoint = new DOMPoint(0, 0);
|
||||
const draggingPoint = new DOMPoint(0, 0);
|
||||
|
||||
const deltaX = (endX - startX) / _zoom;
|
||||
const deltaY = (endY - startY) / _zoom;
|
||||
|
||||
const m0 = new DOMMatrix()
|
||||
.translateSelf(original.cx, original.cy)
|
||||
.rotateSelf(_rotate)
|
||||
.translateSelf(-original.cx, -original.cy);
|
||||
|
||||
if (isCorner || isAll || isEdgeAndCorner) {
|
||||
switch (_dragDirection) {
|
||||
case HandleDirection.TopLeft: {
|
||||
direction.x = -1;
|
||||
direction.y = -1;
|
||||
fixedPoint.x = maxX;
|
||||
fixedPoint.y = maxY;
|
||||
draggingPoint.x = minX;
|
||||
draggingPoint.y = minY;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.TopRight: {
|
||||
direction.x = 1;
|
||||
direction.y = -1;
|
||||
fixedPoint.x = minX;
|
||||
fixedPoint.y = maxY;
|
||||
draggingPoint.x = maxX;
|
||||
draggingPoint.y = minY;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.BottomRight: {
|
||||
direction.x = 1;
|
||||
direction.y = 1;
|
||||
fixedPoint.x = minX;
|
||||
fixedPoint.y = minY;
|
||||
draggingPoint.x = maxX;
|
||||
draggingPoint.y = maxY;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.BottomLeft: {
|
||||
direction.x = -1;
|
||||
direction.y = 1;
|
||||
fixedPoint.x = maxX;
|
||||
fixedPoint.y = minY;
|
||||
draggingPoint.x = minX;
|
||||
draggingPoint.y = maxY;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Left: {
|
||||
direction.x = -1;
|
||||
direction.y = 1;
|
||||
fixedPoint.x = maxX;
|
||||
fixedPoint.y = original.cy;
|
||||
draggingPoint.x = minX;
|
||||
draggingPoint.y = original.cy;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Right: {
|
||||
direction.x = 1;
|
||||
direction.y = 1;
|
||||
fixedPoint.x = minX;
|
||||
fixedPoint.y = original.cy;
|
||||
draggingPoint.x = maxX;
|
||||
draggingPoint.y = original.cy;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Top: {
|
||||
const cx = (minX + maxX) / 2;
|
||||
direction.x = 1;
|
||||
direction.y = -1;
|
||||
fixedPoint.x = cx;
|
||||
fixedPoint.y = maxY;
|
||||
draggingPoint.x = cx;
|
||||
draggingPoint.y = minY;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Bottom: {
|
||||
const cx = (minX + maxX) / 2;
|
||||
direction.x = 1;
|
||||
direction.y = 1;
|
||||
fixedPoint.x = cx;
|
||||
fixedPoint.y = minY;
|
||||
draggingPoint.x = cx;
|
||||
draggingPoint.y = maxY;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// force adjustment by aspect ratio
|
||||
proportion ||= this._bounds.size > 1;
|
||||
|
||||
const fp = fixedPoint.matrixTransform(m0);
|
||||
let dp = draggingPoint.matrixTransform(m0);
|
||||
|
||||
dp.x += deltaX;
|
||||
dp.y += deltaY;
|
||||
|
||||
if (
|
||||
_dragDirection === HandleDirection.Left ||
|
||||
_dragDirection === HandleDirection.Right ||
|
||||
_dragDirection === HandleDirection.Top ||
|
||||
_dragDirection === HandleDirection.Bottom
|
||||
) {
|
||||
const dpo = draggingPoint.matrixTransform(m0);
|
||||
const coorPoint: IVec = [0, 0];
|
||||
const [[x1, y1]] = rotatePoints([[dpo.x, dpo.y]], coorPoint, -_rotate);
|
||||
const [[x2, y2]] = rotatePoints([[dp.x, dp.y]], coorPoint, -_rotate);
|
||||
const point = { x: 0, y: 0 };
|
||||
if (
|
||||
_dragDirection === HandleDirection.Left ||
|
||||
_dragDirection === HandleDirection.Right
|
||||
) {
|
||||
point.x = x2;
|
||||
point.y = y1;
|
||||
} else {
|
||||
point.x = x1;
|
||||
point.y = y2;
|
||||
}
|
||||
|
||||
const [[x3, y3]] = rotatePoints(
|
||||
[[point.x, point.y]],
|
||||
coorPoint,
|
||||
_rotate
|
||||
);
|
||||
|
||||
dp.x = x3;
|
||||
dp.y = y3;
|
||||
}
|
||||
|
||||
const cx = (fp.x + dp.x) / 2;
|
||||
const cy = (fp.y + dp.y) / 2;
|
||||
|
||||
const m1 = new DOMMatrix()
|
||||
.translateSelf(cx, cy)
|
||||
.rotateSelf(-_rotate)
|
||||
.translateSelf(-cx, -cy);
|
||||
|
||||
const f = fp.matrixTransform(m1);
|
||||
const d = dp.matrixTransform(m1);
|
||||
|
||||
switch (_dragDirection) {
|
||||
case HandleDirection.TopLeft: {
|
||||
rect.w = f.x - d.x;
|
||||
rect.h = f.y - d.y;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.TopRight: {
|
||||
rect.w = d.x - f.x;
|
||||
rect.h = f.y - d.y;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.BottomRight: {
|
||||
rect.w = d.x - f.x;
|
||||
rect.h = d.y - f.y;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.BottomLeft: {
|
||||
rect.w = f.x - d.x;
|
||||
rect.h = d.y - f.y;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Left: {
|
||||
rect.w = f.x - d.x;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Right: {
|
||||
rect.w = d.x - f.x;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Top: {
|
||||
rect.h = f.y - d.y;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Bottom: {
|
||||
rect.h = d.y - f.y;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
rect.cx = (d.x + f.x) / 2;
|
||||
rect.cy = (d.y + f.y) / 2;
|
||||
scale.x = rect.w / original.w;
|
||||
scale.y = rect.h / original.h;
|
||||
flip.x = scale.x < 0 ? -1 : 1;
|
||||
flip.y = scale.y < 0 ? -1 : 1;
|
||||
|
||||
const isDraggingCorner =
|
||||
_dragDirection === HandleDirection.TopLeft ||
|
||||
_dragDirection === HandleDirection.TopRight ||
|
||||
_dragDirection === HandleDirection.BottomRight ||
|
||||
_dragDirection === HandleDirection.BottomLeft;
|
||||
|
||||
// lock aspect ratio
|
||||
if (proportion && isDraggingCorner) {
|
||||
const newAspectRatio = Math.abs(rect.w / rect.h);
|
||||
if (_aspectRatio < newAspectRatio) {
|
||||
scale.y = Math.abs(scale.x) * flip.y;
|
||||
rect.h = scale.y * original.h;
|
||||
} else {
|
||||
scale.x = Math.abs(scale.y) * flip.x;
|
||||
rect.w = scale.x * original.w;
|
||||
}
|
||||
draggingPoint.x = fixedPoint.x + rect.w * direction.x;
|
||||
draggingPoint.y = fixedPoint.y + rect.h * direction.y;
|
||||
|
||||
dp = draggingPoint.matrixTransform(m0);
|
||||
|
||||
rect.cx = (fp.x + dp.x) / 2;
|
||||
rect.cy = (fp.y + dp.y) / 2;
|
||||
}
|
||||
} else {
|
||||
// handle notes
|
||||
switch (_dragDirection) {
|
||||
case HandleDirection.Left: {
|
||||
direction.x = -1;
|
||||
fixedPoint.x = maxX;
|
||||
draggingPoint.x = minX + deltaX;
|
||||
rect.w = fixedPoint.x - draggingPoint.x;
|
||||
break;
|
||||
}
|
||||
case HandleDirection.Right: {
|
||||
direction.x = 1;
|
||||
fixedPoint.x = minX;
|
||||
draggingPoint.x = maxX + deltaX;
|
||||
rect.w = draggingPoint.x - fixedPoint.x;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
scale.x = rect.w / original.w;
|
||||
flip.x = scale.x < 0 ? -1 : 1;
|
||||
|
||||
if (Math.abs(rect.w) < NOTE_MIN_WIDTH) {
|
||||
rect.w = NOTE_MIN_WIDTH * flip.x;
|
||||
scale.x = rect.w / original.w;
|
||||
draggingPoint.x = fixedPoint.x + rect.w * direction.x;
|
||||
}
|
||||
|
||||
rect.cx = (draggingPoint.x + fixedPoint.x) / 2;
|
||||
}
|
||||
|
||||
const width = Math.abs(rect.w);
|
||||
const height = Math.abs(rect.h);
|
||||
const x = rect.cx - width / 2;
|
||||
const y = rect.cy - height / 2;
|
||||
|
||||
_currentRect.x = x;
|
||||
_currentRect.y = y;
|
||||
_currentRect.width = width;
|
||||
_currentRect.height = height;
|
||||
|
||||
const newBounds = new Map<
|
||||
string,
|
||||
{
|
||||
bound: Bound;
|
||||
path?: PointLocation[];
|
||||
matrix?: DOMMatrix;
|
||||
}
|
||||
>();
|
||||
|
||||
let process: (value: SelectableProps, key: string) => void;
|
||||
|
||||
if (isCorner || isAll || isEdgeAndCorner) {
|
||||
if (this._bounds.size === 1) {
|
||||
process = (_, id) => {
|
||||
newBounds.set(id, {
|
||||
bound: new Bound(x, y, width, height),
|
||||
});
|
||||
};
|
||||
} else {
|
||||
const fp = fixedPoint.matrixTransform(m0);
|
||||
const m2 = new DOMMatrix()
|
||||
.translateSelf(fp.x, fp.y)
|
||||
.rotateSelf(_rotate)
|
||||
.translateSelf(-fp.x, -fp.y)
|
||||
.scaleSelf(scale.x, scale.y, 1, fp.x, fp.y, 0)
|
||||
.translateSelf(fp.x, fp.y)
|
||||
.rotateSelf(-_rotate)
|
||||
.translateSelf(-fp.x, -fp.y);
|
||||
|
||||
// TODO: on same rotate
|
||||
process = ({ bound: { x, y, w, h }, path }, id) => {
|
||||
const cx = x + w / 2;
|
||||
const cy = y + h / 2;
|
||||
const center = new DOMPoint(cx, cy).matrixTransform(m2);
|
||||
const newWidth = Math.abs(w * scale.x);
|
||||
const newHeight = Math.abs(h * scale.y);
|
||||
|
||||
newBounds.set(id, {
|
||||
bound: new Bound(
|
||||
center.x - newWidth / 2,
|
||||
center.y - newHeight / 2,
|
||||
newWidth,
|
||||
newHeight
|
||||
),
|
||||
matrix: m2,
|
||||
path,
|
||||
});
|
||||
};
|
||||
}
|
||||
} else {
|
||||
// include notes, <---->
|
||||
const m2 = new DOMMatrix().scaleSelf(
|
||||
scale.x,
|
||||
scale.y,
|
||||
1,
|
||||
fixedPoint.x,
|
||||
fixedPoint.y,
|
||||
0
|
||||
);
|
||||
process = ({ bound: { x, y, w, h }, rotate = 0, path }, id) => {
|
||||
const cx = x + w / 2;
|
||||
const cy = y + h / 2;
|
||||
|
||||
const center = new DOMPoint(cx, cy).matrixTransform(m2);
|
||||
|
||||
let newWidth: number;
|
||||
let newHeight: number;
|
||||
|
||||
// TODO: determine if it is a note
|
||||
if (rotate) {
|
||||
const { width } = getQuadBoundWithRotation({ x, y, w, h, rotate });
|
||||
const hrw = width / 2;
|
||||
|
||||
center.y = cy;
|
||||
|
||||
if (_currentRect.width <= width) {
|
||||
newWidth = w * (_currentRect.width / width);
|
||||
newHeight = newWidth / (w / h);
|
||||
center.x = _currentRect.left + _currentRect.width / 2;
|
||||
} else {
|
||||
const p = (cx - hrw - _originalRect.left) / _originalRect.width;
|
||||
const lx = _currentRect.left + p * _currentRect.width + hrw;
|
||||
center.x = Math.max(
|
||||
_currentRect.left + hrw,
|
||||
Math.min(lx, _currentRect.left + _currentRect.width - hrw)
|
||||
);
|
||||
newWidth = w;
|
||||
newHeight = h;
|
||||
}
|
||||
} else {
|
||||
newWidth = Math.abs(w * scale.x);
|
||||
newHeight = Math.abs(h * scale.y);
|
||||
}
|
||||
|
||||
newBounds.set(id, {
|
||||
bound: new Bound(
|
||||
center.x - newWidth / 2,
|
||||
center.y - newHeight / 2,
|
||||
newWidth,
|
||||
newHeight
|
||||
),
|
||||
matrix: m2,
|
||||
path,
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
this._bounds.forEach(process);
|
||||
this._onResizeMove(newBounds, this._dragDirection);
|
||||
}
|
||||
|
||||
private _onRotate(shiftKey = false) {
|
||||
const {
|
||||
_originalRect: { left: minX, top: minY, right: maxX, bottom: maxY },
|
||||
_dragPos: {
|
||||
start: { x: startX, y: startY },
|
||||
end: { x: endX, y: endY },
|
||||
},
|
||||
_origin: { x: centerX, y: centerY },
|
||||
_rotate,
|
||||
} = this;
|
||||
|
||||
const startRad = Math.atan2(startY - centerY, startX - centerX);
|
||||
const endRad = Math.atan2(endY - centerY, endX - centerX);
|
||||
let deltaRad = endRad - startRad;
|
||||
|
||||
// snap angle
|
||||
// 15deg * n = 0, 15, 30, 45, ... 360
|
||||
if (shiftKey) {
|
||||
const prevRad = (_rotate * Math.PI) / 180;
|
||||
let angle = prevRad + deltaRad;
|
||||
angle += SHIFT_LOCKING_ANGLE / 2;
|
||||
angle -= angle % SHIFT_LOCKING_ANGLE;
|
||||
deltaRad = angle - prevRad;
|
||||
}
|
||||
|
||||
const delta = (deltaRad * 180) / Math.PI;
|
||||
|
||||
let x = endX;
|
||||
let y = endY;
|
||||
if (shiftKey) {
|
||||
const point = new DOMPoint(startX, startY).matrixTransform(
|
||||
new DOMMatrix()
|
||||
.translateSelf(centerX, centerY)
|
||||
.rotateSelf(delta)
|
||||
.translateSelf(-centerX, -centerY)
|
||||
);
|
||||
x = point.x;
|
||||
y = point.y;
|
||||
}
|
||||
|
||||
this._onRotateMove(
|
||||
// center of element in suface
|
||||
{ x: (minX + maxX) / 2, y: (minY + maxY) / 2 },
|
||||
delta
|
||||
);
|
||||
|
||||
this._dragPos.start = { x, y };
|
||||
this._rotate += delta;
|
||||
}
|
||||
|
||||
onPressShiftKey(pressed: boolean) {
|
||||
if (!this._target) return;
|
||||
if (this._locked) return;
|
||||
|
||||
if (this._shiftKey === pressed) return;
|
||||
this._shiftKey = pressed;
|
||||
|
||||
const proportional = this._proportional || this._shiftKey;
|
||||
|
||||
if (this._rotation) {
|
||||
this._onRotate(proportional);
|
||||
return;
|
||||
}
|
||||
|
||||
this._onResize(proportional);
|
||||
}
|
||||
|
||||
updateBounds(bounds: Map<string, SelectableProps>) {
|
||||
this._bounds = bounds;
|
||||
}
|
||||
|
||||
updateRectPosition(delta: { x: number; y: number }) {
|
||||
this._currentRect.x += delta.x;
|
||||
this._currentRect.y += delta.y;
|
||||
this._originalRect.x = this._currentRect.x;
|
||||
this._originalRect.y = this._currentRect.y;
|
||||
|
||||
return this._originalRect;
|
||||
}
|
||||
|
||||
updateState(
|
||||
resizeMode: ResizeMode,
|
||||
rotate: number,
|
||||
zoom: number,
|
||||
position?: { x: number; y: number },
|
||||
originalRect?: DOMRect,
|
||||
proportion = false
|
||||
) {
|
||||
this._resizeMode = resizeMode;
|
||||
this._rotate = rotate;
|
||||
this._zoom = zoom;
|
||||
this._proportion = proportion;
|
||||
|
||||
if (position) {
|
||||
this._currentRect.x = position.x;
|
||||
this._currentRect.y = position.y;
|
||||
this._originalRect.x = this._currentRect.x;
|
||||
this._originalRect.y = this._currentRect.y;
|
||||
}
|
||||
|
||||
if (originalRect) {
|
||||
this._originalRect = originalRect;
|
||||
this._aspectRatio = originalRect.width / originalRect.height;
|
||||
this._currentRect = DOMRect.fromRect(originalRect);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,128 +1,65 @@
|
||||
import type { IVec } from '@blocksuite/global/gfx';
|
||||
import { normalizeDegAngle, Vec } from '@blocksuite/global/gfx';
|
||||
import type { CursorType, StandardCursor } from '@blocksuite/std/gfx';
|
||||
import type {
|
||||
CursorType,
|
||||
ResizeHandle,
|
||||
StandardCursor,
|
||||
} from '@blocksuite/std/gfx';
|
||||
|
||||
const rotateCursorMap: {
|
||||
[key in ResizeHandle]: number;
|
||||
} = {
|
||||
'top-right': 0,
|
||||
'bottom-right': 90,
|
||||
'bottom-left': 180,
|
||||
'top-left': 270,
|
||||
|
||||
// not used
|
||||
left: 0,
|
||||
right: 0,
|
||||
top: 0,
|
||||
bottom: 0,
|
||||
};
|
||||
|
||||
export function generateCursorUrl(
|
||||
angle = 0,
|
||||
handle: ResizeHandle,
|
||||
fallback: StandardCursor = 'default'
|
||||
): CursorType {
|
||||
return `url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='32' height='32' viewBox='0 0 32 32'%3E%3Cg transform='rotate(${angle} 16 16)'%3E%3Cpath fill='white' d='M13.7,18.5h3.9l0-1.5c0-1.4-1.2-2.6-2.6-2.6h-1.5v3.9l-5.8-5.8l5.8-5.8v3.9h2.3c3.1,0,5.6,2.5,5.6,5.6v2.3h3.9l-5.8,5.8L13.7,18.5z'/%3E%3Cpath d='M20.4,19.4v-3.2c0-2.6-2.1-4.7-4.7-4.7h-3.2l0,0V9L9,12.6l3.6,3.6v-2.6l0,0H15c1.9,0,3.5,1.6,3.5,3.5v2.4l0,0h-2.6l3.6,3.6l3.6-3.6L20.4,19.4L20.4,19.4z'/%3E%3C/g%3E%3C/svg%3E") 16 16, ${fallback}`;
|
||||
angle = ((angle % 360) + 360) % 360;
|
||||
return `url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='32' height='32' viewBox='0 0 32 32'%3E%3Cg transform='rotate(${rotateCursorMap[handle] + angle} 16 16)'%3E%3Cpath fill='white' d='M13.7,18.5h3.9l0-1.5c0-1.4-1.2-2.6-2.6-2.6h-1.5v3.9l-5.8-5.8l5.8-5.8v3.9h2.3c3.1,0,5.6,2.5,5.6,5.6v2.3h3.9l-5.8,5.8L13.7,18.5z'/%3E%3Cpath d='M20.4,19.4v-3.2c0-2.6-2.1-4.7-4.7-4.7h-3.2l0,0V9L9,12.6l3.6,3.6v-2.6l0,0H15c1.9,0,3.5,1.6,3.5,3.5v2.4l0,0h-2.6l3.6,3.6l3.6-3.6L20.4,19.4L20.4,19.4z'/%3E%3C/g%3E%3C/svg%3E") 16 16, ${fallback}`;
|
||||
}
|
||||
|
||||
const RESIZE_CURSORS: CursorType[] = [
|
||||
'ew-resize',
|
||||
'nwse-resize',
|
||||
'ns-resize',
|
||||
'nesw-resize',
|
||||
];
|
||||
export function rotateResizeCursor(angle: number): StandardCursor {
|
||||
const a = Math.round(angle / (Math.PI / 4));
|
||||
const cursor = RESIZE_CURSORS[a % RESIZE_CURSORS.length];
|
||||
return cursor as StandardCursor;
|
||||
}
|
||||
|
||||
export function calcAngle(target: HTMLElement, point: IVec, offset = 0) {
|
||||
const rect = target
|
||||
.closest('.affine-edgeless-selected-rect')
|
||||
?.getBoundingClientRect();
|
||||
|
||||
if (!rect) {
|
||||
console.error('rect not found when calc angle');
|
||||
return 0;
|
||||
}
|
||||
const { left, top, right, bottom } = rect;
|
||||
const center = Vec.med([left, top], [right, bottom]);
|
||||
return normalizeDegAngle(
|
||||
((Vec.angle(center, point) + offset) * 180) / Math.PI
|
||||
);
|
||||
}
|
||||
|
||||
export function calcAngleWithRotation(
|
||||
target: HTMLElement,
|
||||
point: IVec,
|
||||
rect: DOMRect,
|
||||
rotate: number
|
||||
) {
|
||||
const handle = target.parentElement;
|
||||
const ariaLabel = handle?.getAttribute('aria-label');
|
||||
const { left, top, right, bottom, width, height } = rect;
|
||||
const size = Math.min(width, height);
|
||||
const sx = size / width;
|
||||
const sy = size / height;
|
||||
const center = Vec.med([left, top], [right, bottom]);
|
||||
const draggingPoint = [0, 0];
|
||||
|
||||
switch (ariaLabel) {
|
||||
case 'top-left': {
|
||||
draggingPoint[0] = left;
|
||||
draggingPoint[1] = top;
|
||||
break;
|
||||
}
|
||||
case 'top-right': {
|
||||
draggingPoint[0] = right;
|
||||
draggingPoint[1] = top;
|
||||
break;
|
||||
}
|
||||
case 'bottom-right': {
|
||||
draggingPoint[0] = right;
|
||||
draggingPoint[1] = bottom;
|
||||
break;
|
||||
}
|
||||
case 'bottom-left': {
|
||||
draggingPoint[0] = left;
|
||||
draggingPoint[1] = bottom;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const dp = new DOMMatrix()
|
||||
.translateSelf(center[0], center[1])
|
||||
.rotateSelf(rotate)
|
||||
.translateSelf(-center[0], -center[1])
|
||||
.transformPoint(new DOMPoint(...draggingPoint));
|
||||
|
||||
const m = new DOMMatrix()
|
||||
.translateSelf(dp.x, dp.y)
|
||||
.rotateSelf(rotate)
|
||||
.translateSelf(-dp.x, -dp.y)
|
||||
.scaleSelf(sx, sy, 1, dp.x, dp.y, 0)
|
||||
.translateSelf(dp.x, dp.y)
|
||||
.rotateSelf(-rotate)
|
||||
.translateSelf(-dp.x, -dp.y);
|
||||
|
||||
const c = new DOMPoint(...center).matrixTransform(m);
|
||||
|
||||
return normalizeDegAngle((Vec.angle([c.x, c.y], point) * 180) / Math.PI);
|
||||
}
|
||||
|
||||
export function calcAngleEdgeWithRotation(target: HTMLElement, rotate: number) {
|
||||
let angleWithEdge = 0;
|
||||
const handle = target.parentElement;
|
||||
const ariaLabel = handle?.getAttribute('aria-label');
|
||||
switch (ariaLabel) {
|
||||
case 'top': {
|
||||
angleWithEdge = 270;
|
||||
break;
|
||||
}
|
||||
case 'bottom': {
|
||||
angleWithEdge = 90;
|
||||
break;
|
||||
}
|
||||
case 'left': {
|
||||
angleWithEdge = 180;
|
||||
break;
|
||||
}
|
||||
case 'right': {
|
||||
angleWithEdge = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return angleWithEdge + rotate;
|
||||
}
|
||||
|
||||
export function getResizeLabel(target: HTMLElement) {
|
||||
const handle = target.parentElement;
|
||||
const ariaLabel = handle?.getAttribute('aria-label');
|
||||
return ariaLabel;
|
||||
const handleToRotateMap: {
|
||||
[key in ResizeHandle]: number;
|
||||
} = {
|
||||
'top-left': 45,
|
||||
'top-right': 135,
|
||||
'bottom-right': 45,
|
||||
'bottom-left': 135,
|
||||
left: 0,
|
||||
right: 0,
|
||||
top: 90,
|
||||
bottom: 90,
|
||||
};
|
||||
|
||||
const rotateToHandleMap: {
|
||||
[key: number]: StandardCursor;
|
||||
} = {
|
||||
0: 'ew-resize',
|
||||
45: 'nwse-resize',
|
||||
90: 'ns-resize',
|
||||
135: 'nesw-resize',
|
||||
};
|
||||
|
||||
export function getRotatedResizeCursor(option: {
|
||||
handle: ResizeHandle;
|
||||
angle: number;
|
||||
}) {
|
||||
const angle =
|
||||
(Math.round(
|
||||
(handleToRotateMap[option.handle] + ((option.angle + 360) % 360)) / 45
|
||||
) %
|
||||
4) *
|
||||
45;
|
||||
|
||||
return rotateToHandleMap[angle] || 'default';
|
||||
}
|
||||
|
||||
@@ -9,13 +9,3 @@ export const ATTACHED_DISTANCE = 20;
|
||||
export const SurfaceColor = '#6046FE';
|
||||
export const NoteColor = '#1E96EB';
|
||||
export const BlendColor = '#7D91FF';
|
||||
|
||||
export const AI_CHAT_BLOCK_MIN_WIDTH = 260;
|
||||
export const AI_CHAT_BLOCK_MIN_HEIGHT = 160;
|
||||
export const AI_CHAT_BLOCK_MAX_WIDTH = 320;
|
||||
export const AI_CHAT_BLOCK_MAX_HEIGHT = 300;
|
||||
|
||||
export const EMBED_IFRAME_BLOCK_MIN_WIDTH = 218;
|
||||
export const EMBED_IFRAME_BLOCK_MIN_HEIGHT = 44;
|
||||
export const EMBED_IFRAME_BLOCK_MAX_WIDTH = 3400;
|
||||
export const EMBED_IFRAME_BLOCK_MAX_HEIGHT = 2200;
|
||||
|
||||
Reference in New Issue
Block a user